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colonel_k120

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A member registered Feb 24, 2017

Recent community posts

I feel like the shield is due for a rework. How i think it could be changed is instead of having 4 little balls float around you, have 4 quarters of a circle floating around you. That way you're actually protected from a bullet instead of you dodging a shot but your shield gets hit and is removed, not fair on the player. The shield should regen one quarter only if the play does not get hit during the room. That way players who dodge shots are rewarded and players cannot just hide behind the shield constantly.

Just wow. The new visual information you guys have provided is just AMAZING. its so simple, so cute and just looks really nice. I especially love that i now hold a little minigun when i pick that upgrade up :,) it looks adorable. The new visual que for the bug boss fight is genius. love it all. 

wouldn't it be funny if you started out with random note tunes maybe? i feel like that would add to the randomness possibly.

i feel like it would be nice to have a stats UI like when we hit escape/pause (for controller) kinda like binding of Isaac style but more accurate, could possibly add colours to the upgrades in the top right maybe? Such as red for increased damage, maybe colour the magnet upgrade red and blue like a traditional magnet, green for the increased amount of bits you get, might add a bit of flavour possibly :)

another little possible addition, for the bits on the ground, maybe randomise the colour they are? dont have it like a solid colour, like a very light faded colour or something; and can the bits maybe never despawn unless we leave the room? or would that take away the rewarding feeling of being able to pick them up in such a sticky situation? Not sure just throwing some ideas up there into the sky yakno :)

sweet. love what you have given us considering its only a demo. much love :)

I had a bug that only happened to me while using a controller. while i'm running up against a wall, i will sometimes go through the wall. In all fairness, i tried to see if i could replicate it under my control but had no luck and nor could i find a way to abuse this. if anything, i got outside the map and almost got lost haha. i think it may have something to do with the green tiles speeding me up and dashing at a wall at the right time? not entirely sure.


another problem i ran into while using controller is when im using the d-pad to change my music tiles, it would fail registering the controller inputs for roughly 5-10secs+


PS. this game is great and has so much potential and cannot wait to see how far you take it :) <3